Working closely with industry partners to design this workshop, we aim to inspire your students and develop their interest and knowledge in gaming.
We offer three different versions of workshop centred around the subject of computer gaming:
Art for computer games
Students gain an understanding of the core processes behind making art assets for games. They look at gathering and understanding the reference, modelling and texturing phase and implementation within a game's engine. By the end of the lecture, students will have an appreciation of the creative and technical skills required to realise game-ready assets. Duration: 45 minutes
Immersive worlds - exploring virtual technologies
Immersive technologies are reshaping our lives. The convergence of a number of new approaches, virtual reality (VR), augmented reality (AR) and extended reality (XR) is transforming the way we think, work, learn and live. Entertainment, education, design, healthcare, and heavy industry are just some sectors exploring how the virtual world can change our approaches to everyday life. Using imagery and videos, this session examines how immersive technologies are shaping the world. Duration: 2 hours
Games design, development and programming
Students learn about the skills, people and processes involved in taking a game from idea to published product. Equipped with a better understanding of the workflow, students will leave with a clear idea of how their talents and interests can provide a route into this ever-growing industry. Duration: 45 minutes
Get into games art
Do you like building, designing and envisioning new worlds? A career in games art could be for you. We look at job roles, learning more about 3D modelling and creating. Duration: 45 minutes
Get into games design, development and programming
We look at the creative and technical skills required for a career in the field, from designer to gameplay programmer and beyond. Duration: 45 minutes